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- Add websocket queue integration test - Add worker hash benchmark test - Add native detection script
61 lines
1.5 KiB
Go
61 lines
1.5 KiB
Go
// Native library detection - simple version that works without build tags
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package main
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import (
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"fmt"
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"os"
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"os/exec"
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"runtime"
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"strings"
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)
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func main() {
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fmt.Println("=== Native Library Detection ===")
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fmt.Printf("Go Version: %s\n", runtime.Version())
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fmt.Printf("Architecture: %s/%s\n", runtime.GOOS, runtime.GOARCH)
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fmt.Printf("CGO Enabled: %v\n", cgoEnabled())
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fmt.Println()
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// Check for native libraries
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checkNativeLibs()
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}
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func cgoEnabled() bool {
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// Try to detect CGO by checking if we can import runtime/cgo
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cmd := exec.Command("go", "env", "CGO_ENABLED")
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out, err := cmd.Output()
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if err != nil {
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return false
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}
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return strings.TrimSpace(string(out)) == "1"
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}
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func checkNativeLibs() {
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// Check for native library files
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libPaths := []string{
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"native/build/libdataset_hash.so",
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"native/build/libdataset_hash.dylib",
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"native/build/libdataset_hash.dll",
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"native/build/libqueue_index.so",
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"native/build/libartifact_scanner.so",
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"native/build/libstreaming_io.so",
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}
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found := false
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for _, path := range libPaths {
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if _, err := os.Stat(path); err == nil {
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fmt.Printf("✓ Found: %s\n", path)
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found = true
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}
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}
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if !found {
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fmt.Println("✗ No native libraries found in native/build/")
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fmt.Println()
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fmt.Println("To use native libraries:")
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fmt.Println(" 1. Build native libs: cd native && mkdir -p build && cd build && cmake .. && make")
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fmt.Println(" 2. Build Go with native: go build -tags native_libs ./...")
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fmt.Println()
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fmt.Println("Current implementation: Go standard library")
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}
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}
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