Add new scheduler component for distributed ML workload orchestration: - Hub-based coordination for multi-worker clusters - Pacing controller for rate limiting job submissions - Priority queue with preemption support - Port allocator for dynamic service discovery - Protocol handlers for worker-scheduler communication - Service manager with OS-specific implementations - Connection management and state persistence - Template system for service deployment Includes comprehensive test suite: - Unit tests for all core components - Integration tests for distributed scenarios - Benchmark tests for performance validation - Mock fixtures for isolated testing Refs: scheduler-architecture.md
188 lines
5.4 KiB
Go
188 lines
5.4 KiB
Go
package scheduler_test
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import (
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"encoding/json"
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"testing"
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"time"
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"github.com/jfraeys/fetch_ml/internal/scheduler"
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fixtures "github.com/jfraeys/fetch_ml/tests/fixtures"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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)
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func mustMarshal(v any) []byte {
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b, _ := json.Marshal(v)
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return b
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}
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// TestWorkerDeath simulates a worker dying mid-job
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func TestWorkerDeath_MidJob(t *testing.T) {
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// Use fixture for hub setup
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fixture := fixtures.NewSchedulerTestFixture(t, fixtures.DefaultHubConfig())
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defer fixture.Cleanup()
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// Create mock worker
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worker := fixture.CreateWorker("worker-death-test", scheduler.WorkerCapabilities{GPUCount: 0})
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// Send heartbeat
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worker.SendHeartbeat(scheduler.SlotStatus{
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BatchTotal: 3,
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BatchInUse: 1,
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})
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// Simulate worker death
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worker.Close()
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// Verify disconnect
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require.True(t, worker.WaitForDisconnect(2*time.Second), "worker should disconnect")
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t.Log("Worker death simulation completed")
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}
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// TestSchedulerRestartRecovery simulates scheduler restart
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func TestSchedulerRestart_Recovery(t *testing.T) {
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dir := t.TempDir()
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// Create initial state store
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ss1, err := scheduler.NewStateStore(dir + "/state.json")
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require.NoError(t, err)
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// Record some events
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events := []scheduler.StateEvent{
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{Type: scheduler.EventJobEnqueued, TaskID: "task-1", Timestamp: time.Now()},
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{Type: scheduler.EventJobAssigned, TaskID: "task-1", WorkerID: "worker-1", Timestamp: time.Now()},
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}
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for _, e := range events {
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require.NoError(t, ss1.Append(e))
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}
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// Simulate restart by creating new state store
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ss2, err := scheduler.NewStateStore(dir + "/state.json")
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require.NoError(t, err)
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// Replay should recover state
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replayed, err := ss2.Replay()
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require.NoError(t, err)
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assert.Len(t, replayed, 2)
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}
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// TestSplitBrain_Case1: Worker reconnects with unknown task
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func TestSplitBrain_UnknownTask(t *testing.T) {
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fixture := fixtures.NewSchedulerTestFixture(t, fixtures.DefaultHubConfig())
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defer fixture.Cleanup()
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// Create mock worker
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worker := fixture.CreateWorker("worker-split-1", scheduler.WorkerCapabilities{GPUCount: 0})
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// Simulate reconnect with unknown task
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worker.Send(scheduler.Message{
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Type: scheduler.MsgRegister,
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Payload: mustMarshal(scheduler.WorkerRegistration{
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ID: "worker-split-1",
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ActiveTasks: []scheduler.ActiveTaskReport{
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{TaskID: "unknown-task", State: "running"},
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},
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}),
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})
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// Should receive cancel for unknown task
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msg := worker.RecvTimeout(2 * time.Second)
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if msg.Type == scheduler.MsgJobCancel {
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t.Log("Received expected cancel for unknown task")
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} else {
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t.Logf("Received message type: %s (may need to check split-brain handling)", msg.Type)
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}
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}
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// TestSplitBrain_Case2: Worker reconnects with orphaned task
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func TestSplitBrain_OrphanedTask(t *testing.T) {
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fixture := fixtures.NewSchedulerTestFixture(t, fixtures.DefaultHubConfig())
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defer fixture.Cleanup()
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// Create mock worker
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worker := fixture.CreateWorker("worker-split-2", scheduler.WorkerCapabilities{GPUCount: 0})
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// Simulate reconnect with orphaned task
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worker.Send(scheduler.Message{
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Type: scheduler.MsgRegister,
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Payload: mustMarshal(scheduler.WorkerRegistration{
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ID: "worker-split-2",
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ActiveTasks: []scheduler.ActiveTaskReport{
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{TaskID: "orphaned-task", State: "running"},
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},
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}),
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})
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msg := worker.RecvTimeout(2 * time.Second)
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t.Logf("Received message type: %s", msg.Type)
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}
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// TestSplitBrain_Case3: Worker reconnects with re-queued task
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func TestSplitBrain_RequeuedTask(t *testing.T) {
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fixture := fixtures.NewSchedulerTestFixture(t, fixtures.DefaultHubConfig())
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defer fixture.Cleanup()
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// Create mock worker
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worker := fixture.CreateWorker("worker-split-3", scheduler.WorkerCapabilities{GPUCount: 0})
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// Simulate reconnect with re-queued task
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worker.Send(scheduler.Message{
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Type: scheduler.MsgRegister,
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Payload: mustMarshal(scheduler.WorkerRegistration{
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ID: "worker-split-3",
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ActiveTasks: []scheduler.ActiveTaskReport{
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{TaskID: "requeued-task", State: "queued"},
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},
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}),
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})
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msg := worker.RecvTimeout(2 * time.Second)
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t.Logf("Received message type: %s", msg.Type)
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}
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// TestAcceptanceTimeout: Job assigned but never accepted
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func TestAcceptanceTimeout(t *testing.T) {
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cfg := fixtures.DefaultHubConfig()
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cfg.AcceptanceTimeoutSecs = 1
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fixture := fixtures.NewSchedulerTestFixture(t, cfg)
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defer fixture.Cleanup()
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// Create mock worker
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worker := fixture.CreateWorker("worker-timeout", scheduler.WorkerCapabilities{GPUCount: 0})
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// Signal ready but don't accept any job
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worker.SignalReady(scheduler.SlotStatus{BatchTotal: 3, BatchInUse: 0}, "polling")
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// Wait for potential assignment (but don't accept it)
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msg, ok := worker.RecvNonBlock()
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if ok && msg.Type == scheduler.MsgJobAssign {
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t.Log("Received job assignment, not accepting to test timeout")
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}
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// Wait for acceptance timeout
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time.Sleep(2 * time.Second)
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t.Log("Acceptance timeout test completed")
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}
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// TestGangTimeout: Multi-node job timeout during gang commit
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func TestGangTimeout(t *testing.T) {
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cfg := fixtures.DefaultHubConfig()
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cfg.GangAllocTimeoutSecs = 1
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fixture := fixtures.NewSchedulerTestFixture(t, cfg)
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defer fixture.Cleanup()
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// Create mock worker
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worker := fixture.CreateWorker("worker-gang", scheduler.WorkerCapabilities{GPUCount: 0})
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// Signal ready
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worker.SignalReady(scheduler.SlotStatus{BatchTotal: 3, BatchInUse: 0}, "polling")
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// Wait for potential assignment
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_, _ = worker.RecvNonBlock()
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// Wait for gang timeout
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time.Sleep(2 * time.Second)
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t.Log("Gang timeout test completed")
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}
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