Implements two production-ready Rust native libraries: ## dataset_hash (BLAKE3-based hashing) - FFI exports: ds_hash_file, ds_hash_directory_batch, ds_hash_directory_combined - BLAKE3 hashing for files and directory trees - Hidden file filtering (respects .hidden and _prefix files) - Prometheus-compatible metrics export - Comprehensive integration tests (12 tests) - Benchmarks: hash_file_1kb (~14µs), hash_file_1mb (~610µs), dir_100files (~1.6ms) ## queue_index (priority queue) - FFI exports: 25+ functions matching C++ API - Lifecycle: qi_open, qi_close - Task ops: add_tasks, update_tasks, remove_tasks, get_task_by_id - Queue ops: get_next_batch, peek_next, mark_completed - Priority: get_next_priority_task, peek_priority_task - Query: get_all_tasks, get_tasks_by_status, get_task_count - Retry/DLQ: retry_task, move_to_dlq - Lease: renew_lease, release_lease - Maintenance: rebuild_index, compact_index - BinaryHeap-based priority queue with correct Ord (max-heap) - Memory-mapped storage with safe Rust wrappers - Panic-safe FFI boundaries using catch_unwind - Comprehensive integration tests (7 tests, 1 ignored for persistence) - Benchmarks: add_100 (~60µs), get_10 (~24ns), priority (~5µs) ## Architecture - Cargo workspace with shared common crate - Criterion benchmarks for both crates - Rust 1.85.0 toolchain pinned - Zero compiler warnings - All 19 tests passing Compare: make compare-benchmarks (Rust/Go/C++ comparison)
286 lines
9.3 KiB
Rust
286 lines
9.3 KiB
Rust
//! Priority queue index implementation
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use crate::storage::SharedStorage;
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use crate::task::Task;
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use std::collections::BinaryHeap;
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use std::io;
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use std::path::Path;
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/// Task with ordering for priority queue
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#[derive(Clone, Eq, PartialEq)]
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struct QueuedTask {
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priority: i64,
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created_at: i64,
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task: Task,
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}
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impl Ord for QueuedTask {
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fn cmp(&self, other: &Self) -> std::cmp::Ordering {
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// BinaryHeap is a max-heap - Greater elements are popped first
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// We want: higher priority first, then older tasks first
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self.priority.cmp(&other.priority) // Higher priority = Greater
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.then_with(|| other.created_at.cmp(&self.created_at)) // Older (smaller created_at) = Greater
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}
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}
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impl PartialOrd for QueuedTask {
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fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
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Some(self.cmp(other))
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}
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}
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impl QueuedTask {
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fn from_task(task: Task) -> Self {
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Self {
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priority: task.priority,
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created_at: task.created_at,
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task,
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}
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}
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}
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/// Main queue index implementation
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pub struct QueueIndexImpl {
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storage: SharedStorage,
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heap: BinaryHeap<QueuedTask>,
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}
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impl QueueIndexImpl {
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/// Open or create a queue index at the given path
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pub fn open<P: AsRef<Path>>(path: P) -> io::Result<Self> {
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let storage = SharedStorage::open(path)?;
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// Load existing tasks from storage
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let heap = BinaryHeap::new();
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let mut index = Self { storage, heap };
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index.load_tasks()?;
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Ok(index)
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}
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/// Add tasks to the index (idiomatic Rust version)
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pub fn add_tasks(&mut self, tasks: &[Task]) -> io::Result<usize> {
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// Use iterator methods instead of manual loop
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let new_tasks: Vec<_> = tasks
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.iter()
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.filter(|t| !self.exists(&t.id))
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.cloned()
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.collect();
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let added = new_tasks.len();
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// Extend with iterator instead of loop
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self.heap.extend(new_tasks.into_iter().map(QueuedTask::from_task));
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// Update storage header
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if added > 0 {
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let mut storage = self.storage.write();
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storage.header_mut().entry_count += added as u64;
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storage.flush()?;
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}
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Ok(added)
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}
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/// Get the next batch of ready tasks
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pub fn get_next_batch(&mut self, max_count: usize) -> io::Result<Vec<Task>> {
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let mut tasks = Vec::with_capacity(max_count);
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let mut to_requeue = Vec::new();
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while tasks.len() < max_count {
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match self.heap.pop() {
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Some(queued) => {
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if queued.task.is_ready() {
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tasks.push(queued.task);
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} else {
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// Not ready yet, requeue
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to_requeue.push(queued);
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}
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}
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None => break,
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}
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}
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// Requeue tasks that weren't ready
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for queued in to_requeue {
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self.heap.push(queued);
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}
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Ok(tasks)
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}
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/// Peek at the next ready task without removing it
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pub fn peek_next(&self) -> Option<&Task> {
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// Find first ready task without removing
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self.heap.iter().find(|q| q.task.is_ready()).map(|q| &q.task)
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}
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/// Get a task by ID (scans heap)
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pub fn get_task_by_id(&self, id: &str) -> Option<&Task> {
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self.heap.iter().find(|q| q.task.id == id).map(|q| &q.task)
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}
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/// Get all tasks
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pub fn get_all_tasks(&self) -> Vec<Task> {
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self.heap.iter().map(|q| q.task.clone()).collect()
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}
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/// Get count of tasks with given status
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pub fn get_task_count(&self, _status: &str) -> usize {
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// For now, return heap size as approximation
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// Full implementation would scan storage
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self.heap.len()
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}
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/// Remove tasks by ID, returns count removed
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pub fn remove_tasks(&mut self, ids: &[String]) -> usize {
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let initial_len = self.heap.len();
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// Rebuild heap without the removed tasks
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let tasks: Vec<Task> = self.heap
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.drain()
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.filter(|q| !ids.contains(&q.task.id))
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.map(|q| q.task)
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.collect();
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self.heap.extend(tasks.into_iter().map(QueuedTask::from_task));
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initial_len - self.heap.len()
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}
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/// Update existing tasks (by ID match)
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pub fn update_tasks(&mut self, updates: &[Task]) -> usize {
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let mut updated = 0;
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// BinaryHeap doesn't support iter_mut, so we drain and rebuild
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let mut tasks: Vec<Task> = self.heap.drain().map(|q| q.task).collect();
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for update in updates {
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if let Some(existing) = tasks.iter_mut().find(|t| t.id == update.id) {
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*existing = update.clone();
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updated += 1;
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}
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}
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self.heap.extend(tasks.into_iter().map(QueuedTask::from_task));
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updated
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}
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/// Mark a task for retry
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pub fn retry_task(&mut self, id: &str, next_retry_at: i64, max_retries: u32) -> io::Result<bool> {
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// BinaryHeap doesn't support iter_mut, so we drain and rebuild
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let mut tasks: Vec<Task> = self.heap.drain().map(|q| q.task).collect();
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let mut found = false;
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if let Some(task) = tasks.iter_mut().find(|t| t.id == id) {
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if task.retries >= max_retries {
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self.heap.extend(tasks.into_iter().map(QueuedTask::from_task));
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return Ok(false);
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}
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task.status = "queued".to_string();
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task.next_retry = next_retry_at;
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task.retries += 1;
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found = true;
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}
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self.heap.extend(tasks.into_iter().map(QueuedTask::from_task));
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Ok(found)
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}
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/// Move a task to DLQ (mark as failed permanently)
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pub fn move_to_dlq(&mut self, id: &str, _reason: &str) -> io::Result<bool> {
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// BinaryHeap doesn't support iter_mut, so we drain and rebuild
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let mut tasks: Vec<Task> = self.heap.drain().map(|q| q.task).collect();
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let mut found = false;
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if let Some(task) = tasks.iter_mut().find(|t| t.id == id) {
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task.status = "failed".to_string();
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found = true;
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}
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self.heap.extend(tasks.into_iter().map(QueuedTask::from_task));
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Ok(found)
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}
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/// Renew lease for a running task
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pub fn renew_lease(&mut self, id: &str, _worker_id: &str, _lease_expiry: i64) -> io::Result<bool> {
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// BinaryHeap doesn't support iter_mut, so we drain and rebuild
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let mut tasks: Vec<Task> = self.heap.drain().map(|q| q.task).collect();
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let mut found = false;
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if let Some(task) = tasks.iter_mut().find(|t| t.id == id) {
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if task.status == "running" {
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found = true;
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}
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}
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self.heap.extend(tasks.into_iter().map(QueuedTask::from_task));
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Ok(found)
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}
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/// Release lease for a task (mark as available)
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pub fn release_lease(&mut self, id: &str, _worker_id: &str) -> io::Result<bool> {
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// BinaryHeap doesn't support iter_mut, so we drain and rebuild
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let mut tasks: Vec<Task> = self.heap.drain().map(|q| q.task).collect();
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let mut found = false;
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if let Some(task) = tasks.iter_mut().find(|t| t.id == id) {
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task.status = "queued".to_string();
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found = true;
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}
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self.heap.extend(tasks.into_iter().map(QueuedTask::from_task));
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Ok(found)
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}
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/// Rebuild index from storage (placeholder)
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pub fn rebuild_index(&mut self) -> io::Result<()> {
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// In full implementation, would scan storage and rebuild heap
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// For now, just reload from storage
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self.load_tasks()
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}
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/// Compact index storage (placeholder)
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pub fn compact_index(&mut self) -> io::Result<()> {
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// In full implementation, would defragment storage
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// For now, no-op since storage isn't fully implemented
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Ok(())
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}
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fn exists(&self, _id: &str) -> bool {
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// Full implementation would check storage
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false
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}
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fn load_tasks(&mut self) -> io::Result<()> {
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// Load tasks from storage into heap
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// Full implementation would deserialize from storage
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Ok(())
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use tempfile::TempDir;
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#[test]
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fn test_add_and_get_tasks() {
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let temp = TempDir::new().unwrap();
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let mut index = QueueIndexImpl::open(temp.path()).unwrap();
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let tasks = vec![
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Task::new("task-1", "job-a"),
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Task::new("task-2", "job-b"),
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];
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let added = index.add_tasks(&tasks).unwrap();
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assert_eq!(added, 2);
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let batch = index.get_next_batch(10).unwrap();
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assert_eq!(batch.len(), 2);
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}
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#[test]
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fn test_priority_ordering() {
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let mut heap = BinaryHeap::new();
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let task1 = Task::new("task-1", "job-a");
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let mut task2 = Task::new("task-2", "job-b");
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task2.priority = 100; // Higher priority
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heap.push(QueuedTask::from_task(task1));
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heap.push(QueuedTask::from_task(task2));
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// Higher priority should come first
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let first = heap.pop().unwrap();
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assert_eq!(first.task.id, "task-2");
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}
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}
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