- Add native/nvml_gpu/ C++ library wrapping NVIDIA Management Library - Add Go bindings in internal/worker/gpu_nvml_native.go and gpu_nvml_stub.go - Update gpu_detector.go to use NVML for accurate GPU count detection - Update native/CMakeLists.txt to build nvml_gpu library - Provides real-time GPU utilization, memory, temperature, clocks, power - Falls back to environment variable when NVML unavailable |
||
|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| nvml_gpu.cpp | ||
| nvml_gpu.h | ||