- Surface GPUDetectionInfo from parseGPUCountFromConfig for detection metadata
- Document FETCH_ML_TOTAL_CPU and FETCH_ML_GPU_SLOTS_PER_GPU env vars
- Add debug logging for all env var overrides to stderr
- Track config-layer auto-detection in GPUDetectionInfo.ConfigLayerAutoDetected
- Add --include-all flag to artifact scanner (includeAll parameter)
- Add AMD production mode enforcement (error in non-local mode)
- Add GPU detector unit tests for env overrides and AMD aliasing
- Replace worker.DirOverallSHA256HexParallel with worker.DirOverallSHA256Hex
- Fixes in dataset_hash_bench_test.go and hash_bench_test.go
- All benchmarks pass with native_libs build tag
- Remove duplicate hash_selector.go (build tags handle switching)
- Fix benchmark to use worker.DirOverallSHA256Hex
- Fix snapshot_store.go to use integrity.DirOverallSHA256Hex directly
- Native tests pass, benchmarks now correctly test native vs Go
- Add skip checks to native queue benchmarks when FETCHML_NATIVE_LIBS=0
- Skip TestGoNativeArtifactScanLeak cleanly instead of 100 warnings
- Add build tags (!native_libs/native_libs) for Go vs Native comparison
- Add benchmark-native and benchmark-compare Makefile targets
- Add logs and debug end-to-end tests
- Add test helper utilities
- Improve test fixtures and templates
- Update API server and config lint commands
- Add multi-user database initialization
- Fix YAML tags in auth config struct (json -> yaml)
- Update CLI configs to use pre-hashed API keys
- Remove double hashing in WebSocket client
- Fix port mapping (9102 -> 9103) in CLI commands
- Update permission keys to use jobs:read, jobs:create, etc.
- Clean up all debug logging from CLI and server
- All user roles now authenticate correctly:
* Admin: Can queue jobs and see all jobs
* Researcher: Can queue jobs and see own jobs
* Analyst: Can see status (read-only access)
Multi-user authentication is now fully functional.