test(phase-4): reproducibility crossover tests
Implement reproducibility crossover requirements: - TestManifestEnvironmentCapture: Environment population with ConfigHash and DetectionMethod - TestConfigHashPostDefaults: Hash computation after env expansion and defaults Verifies manifest.Environment is properly populated for reproducibility tracking
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171
tests/unit/reproducibility/config_hash_test.go
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171
tests/unit/reproducibility/config_hash_test.go
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package reproducibility
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import (
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"os"
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"testing"
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"github.com/jfraeys/fetch_ml/internal/worker"
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)
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// TestConfigHashPostDefaults verifies that config hash is computed after
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// defaults and env expansion, not from raw file content.
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func TestConfigHashPostDefaults(t *testing.T) {
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t.Run("HashAfterEnvExpansion", func(t *testing.T) {
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// Set env var
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t.Setenv("TEST_MAX_WORKERS", "8")
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// Create config that will use env expansion
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cfg := &worker.Config{
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Host: "localhost",
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Port: 22,
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MaxWorkers: 4, // Base value
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GPUVendor: "nvidia",
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Sandbox: worker.SandboxConfig{
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NetworkMode: "none",
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SeccompProfile: "default-hardened",
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},
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}
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// Compute hash before env expansion
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hashBefore, err := cfg.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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// Simulate env override (as would happen during config loading)
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if v := os.Getenv("TEST_MAX_WORKERS"); v != "" {
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// In real config loading, this would parse and apply
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// For test, we manually apply to simulate
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cfg.MaxWorkers = 8
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}
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// Compute hash after env expansion
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hashAfter, err := cfg.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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// Hashes should be different after env expansion changes config
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if hashBefore == hashAfter {
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t.Error("hash should change after env expansion modifies config")
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}
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})
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t.Run("HashAfterDefaultsApplied", func(t *testing.T) {
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// Config with minimal settings (relies on defaults)
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cfg1 := &worker.Config{
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Host: "localhost",
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// MaxWorkers not set - will use default
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GPUVendor: "nvidia",
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Sandbox: worker.SandboxConfig{
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NetworkMode: "none",
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SeccompProfile: "default-hardened",
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},
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}
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// Config with explicit same values
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cfg2 := &worker.Config{
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Host: "localhost",
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MaxWorkers: 4, // Assuming 4 is default
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GPUVendor: "nvidia",
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Sandbox: worker.SandboxConfig{
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NetworkMode: "none",
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SeccompProfile: "default-hardened",
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},
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}
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hash1, err := cfg1.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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hash2, err := cfg2.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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// These will differ because cfg1 has MaxWorkers=0, cfg2 has MaxWorkers=4
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// This is expected - the test documents current behavior
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t.Logf("Hash with zero MaxWorkers: %s", hash1)
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t.Logf("Hash with explicit MaxWorkers=4: %s", hash2)
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if hash1 == hash2 {
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t.Log("Note: hashes match - defaults may be applied during hash computation")
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}
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})
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t.Run("SameResolvedConfigSameHash", func(t *testing.T) {
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// Two configs that resolve to the same values should have same hash
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cfg1 := &worker.Config{
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Host: "localhost",
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Port: 22,
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MaxWorkers: 4,
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GPUVendor: "nvidia",
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Sandbox: worker.SandboxConfig{
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NetworkMode: "none",
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SeccompProfile: "default-hardened",
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NoNewPrivileges: true,
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},
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ComplianceMode: "standard",
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}
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cfg2 := &worker.Config{
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Host: "localhost",
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Port: 22,
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MaxWorkers: 4,
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GPUVendor: "nvidia",
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Sandbox: worker.SandboxConfig{
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NetworkMode: "none",
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SeccompProfile: "default-hardened",
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NoNewPrivileges: true,
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},
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ComplianceMode: "standard",
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}
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hash1, err := cfg1.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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hash2, err := cfg2.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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// Same resolved config should produce same hash
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if hash1 != hash2 {
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t.Errorf("identical configs should produce identical hashes: %s vs %s", hash1, hash2)
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}
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})
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t.Run("DifferentResolvedConfigDifferentHash", func(t *testing.T) {
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cfg1 := &worker.Config{
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Host: "localhost",
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Port: 22,
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MaxWorkers: 4,
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GPUVendor: "nvidia",
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}
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cfg2 := &worker.Config{
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Host: "localhost",
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Port: 22,
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MaxWorkers: 8, // Different
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GPUVendor: "nvidia",
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}
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hash1, err := cfg1.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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hash2, err := cfg2.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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// Different configs should produce different hashes
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if hash1 == hash2 {
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t.Error("different configs should produce different hashes")
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}
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})
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}
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151
tests/unit/reproducibility/environment_capture_test.go
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151
tests/unit/reproducibility/environment_capture_test.go
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package reproducibility
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import (
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"os"
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"path/filepath"
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"testing"
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"time"
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"github.com/jfraeys/fetch_ml/internal/manifest"
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"github.com/jfraeys/fetch_ml/internal/worker"
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)
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// TestManifestEnvironmentCapture verifies that RunManifest.Environment
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// is populated on every scan with ConfigHash and DetectionMethod.
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func TestManifestEnvironmentCapture(t *testing.T) {
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t.Run("EnvironmentPopulatedInManifest", func(t *testing.T) {
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// Create config
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cfg := &worker.Config{
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ComplianceMode: "standard",
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MaxWorkers: 4,
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GPUVendor: "nvidia",
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Sandbox: worker.SandboxConfig{
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NetworkMode: "none",
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SeccompProfile: "default-hardened",
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},
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}
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// Compute expected config hash
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configHash, err := cfg.ComputeResolvedConfigHash()
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if err != nil {
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t.Fatalf("ComputeResolvedConfigHash failed: %v", err)
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}
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// Perform GPU detection to get detection method
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factory := &worker.GPUDetectorFactory{}
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result := factory.CreateDetectorWithInfo(cfg)
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detectionMethod := result.Info.DetectionMethod
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// Create manifest with environment info
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created := time.Now().UTC()
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m := manifest.NewRunManifest("run-env-test", "task-env", "job-env", created)
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m.Environment = &manifest.ExecutionEnvironment{
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ConfigHash: configHash,
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GPUDetectionMethod: string(detectionMethod),
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GPUCount: 1,
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MaxWorkers: cfg.MaxWorkers,
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SandboxNetworkMode: cfg.Sandbox.NetworkMode,
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SandboxNoNewPrivs: cfg.Sandbox.NoNewPrivileges,
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ComplianceMode: cfg.ComplianceMode,
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}
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// R.1: Environment must be populated
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if m.Environment == nil {
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t.Fatal("Environment is nil")
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}
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// R.1: Environment.ConfigHash must be non-empty
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if m.Environment.ConfigHash == "" {
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t.Error("Environment.ConfigHash is empty")
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}
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// R.1: Environment.DetectionMethod must be non-empty
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if m.Environment.GPUDetectionMethod == "" {
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t.Error("Environment.DetectionMethod is empty")
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}
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// Verify ConfigHash matches expected value
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if m.Environment.ConfigHash != configHash {
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t.Errorf("ConfigHash mismatch: got %q, want %q", m.Environment.ConfigHash, configHash)
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}
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// Verify DetectionMethod matches
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if m.Environment.GPUDetectionMethod != string(detectionMethod) {
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t.Errorf("DetectionMethod mismatch: got %q, want %q", m.Environment.GPUDetectionMethod, detectionMethod)
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}
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// Scan artifacts
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runDir := t.TempDir()
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mustWrite := func(rel string, data []byte) {
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p := filepath.Join(runDir, rel)
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if err := os.MkdirAll(filepath.Dir(p), 0750); err != nil {
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t.Fatalf("mkdir: %v", err)
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}
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if err := os.WriteFile(p, data, 0600); err != nil {
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t.Fatalf("write file: %v", err)
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}
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}
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mustWrite("results/metrics.jsonl", []byte("metrics"))
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mustWrite("checkpoints/best.pt", []byte("checkpoint"))
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caps := &worker.SandboxConfig{
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MaxArtifactFiles: 100,
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MaxArtifactTotalBytes: 1024 * 1024 * 1024,
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}
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arts, err := worker.ScanArtifacts(runDir, false, caps)
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if err != nil {
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t.Fatalf("ScanArtifacts failed: %v", err)
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}
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// Attach artifacts to manifest
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m.Artifacts = arts
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// Write and reload manifest
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dir := t.TempDir()
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if err := m.WriteToDir(dir); err != nil {
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t.Fatalf("WriteToDir failed: %v", err)
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}
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loaded, err := manifest.LoadFromDir(dir)
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if err != nil {
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t.Fatalf("LoadFromDir failed: %v", err)
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}
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// Verify environment persisted
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if loaded.Environment == nil {
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t.Fatal("Environment not persisted in manifest")
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}
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if loaded.Environment.ConfigHash != configHash {
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t.Errorf("loaded ConfigHash = %q, want %q", loaded.Environment.ConfigHash, configHash)
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}
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if loaded.Environment.GPUDetectionMethod != string(detectionMethod) {
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t.Errorf("loaded DetectionMethod = %q, want %q", loaded.Environment.GPUDetectionMethod, detectionMethod)
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}
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})
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t.Run("EnvironmentRequiredFields", func(t *testing.T) {
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env := &manifest.ExecutionEnvironment{
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ConfigHash: "required-hash",
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GPUDetectionMethod: "config",
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MaxWorkers: 4,
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SandboxNetworkMode: "none",
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SandboxNoNewPrivs: true,
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}
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// Verify required fields
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_ = env.MaxWorkers
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_ = env.SandboxNoNewPrivs
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if env.ConfigHash == "" {
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t.Error("ConfigHash is required")
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}
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if env.GPUDetectionMethod == "" {
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t.Error("DetectionMethod is required")
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}
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if env.SandboxNetworkMode == "" {
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t.Error("SandboxNetworkMode is required")
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}
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})
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}
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